// UeDbFlanSet.h: interface for the UeDbFlanSet class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_UEDBFLANSET_H__E3ABD516_9294_4367_B0E7_EB3E0E7A6D68__INCLUDED_)
#define AFX_UEDBFLANSET_H__E3ABD516_9294_4367_B0E7_EB3E0E7A6D68__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "UeDbFlanIndexSet.h"

class UeDbFlanSet : public UeDbFlanIndexSet  
{
	DECLARE_DYNAMIC(UeDbFlanSet)

public:
	UeDbFlanSet();
	virtual ~UeDbFlanSet();

public:
	virtual VOID setKey(INT nKey);
	virtual BOOL open();
};

#endif // !defined(AFX_UEDBFLANSET_H__E3ABD516_9294_4367_B0E7_EB3E0E7A6D68__INCLUDED_)
